ProENGINEER
TUTORIAL: Disc Coil Spring using Curve from Equation in Pro/ENGINEER

TUTORIAL: Disc Coil Spring using Curve from Equation in Pro/ENGINEER

 Version: Pro/E 2001, Wildfire, Wildfire2.0, Wildfire3.0, wildfire4.0

Datum Curve from Equation tool is to be used when you want to create a disc coil spring / planar spring in Pro/ENGINEER. We are going to create a datum curve from equation as the trajectory and then apply a sweep thru the spiral curve.

Image 

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TUTORIAL: Surface Modeling in Pro/E Wildfire – Merge Surface (Bottle Tutorial 6)

TUTORIAL: Surface Modeling in Pro/E Wildfire – Merge Surface (Bottle Tutorial 6)

Versions: Pro/E 2001, Wildfire, Wildfire2.0, Wildfire3.0

The bottle’s surface model is now containing of 4 pieces of quilts which is not stitched together. In this tutorial, we will be using the merge surface tool to join all the quilts into one piece. Only 2 quilts to be merge in each merge process. So we need to perform 3 times of merge operation to join 4 quilts all together.

merge wireframe start 

You can switch the display to the wireframe view which can help you in identifying the quilt / surface edge type. Referring to the image below, magenta edges indicate one sided edge while purple edges indicate two sided edge.

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TUTORIAL: Surface Modeling in Pro/E Wildfire – Extend Surface (Bottle Tutorial 5)

TUTORIAL: Surface Modeling in Pro/E Wildfire – Extend Surface (Bottle Tutorial 5)

Versions: Pro/E 2001, Wildfire, Wildfire2.0, Wildfire3.0

This time, we are going to extend the body surface to make it overlaps with the top surface. You can continue using the model from the previous Bottle’s Surface Modeling tutorial or download the file used in this tutorial by clicking here – Part5 (bottle_05.prt).

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TUTORIAL: Advanced Surface in Pro/E Wildfire – Swept Blend (Bottle Tutorial 4)
TUTORIAL: Advanced Surface Modeling in Pro/E Wildfire – Swept Blend (Bottle Tutorial 4)

Versions: Pro/E 2001, Wildfire, Wildfire2.0

In this tutorial, we are going to create the bottle’s body surface using Swept Blend tool. This tutorial is created mainly for Pro/E version 2001, Wildfire and Wildfire2.0 which are still using the pre-wildfire interface in Swept Blend tool. If you compare it with the Wildfire 3.0 swept blend interface, it involve of more clicks and steps.
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TUTORIAL: Advanced Surface in Pro/E Wildfire – General Blend (Bottle Tutorial 3)

TUTORIAL: Advanced Surface Modeling in Pro/E Wildfire – General Blend (Bottle Tutorial 3)

Versions: Pro/E 2001, Wildfire, Wildfire2.0, Wildfire3.0

We are going to create the surface for the bottom part of the bottle in this tutorial. This surface is a dome shape surface as well but instead of Free Form Surface, we are going to use the General Blend feature tool to create. General Blend tool is still using the pre-Wildfire interface. So users who start using ProE on Wildfire version may feel that it involved of many clicks and steps.

Note that you can create a Free Form Surface by simply drag a control point however the boundary / edge is not controllable in the Surface Free Form tool. The boundary of the bottle’s bottom surface must be on a flat plane so that it can stand stable.

(** ProE ISDX or Style features are able to create a free form surface with boundary control. This is an additional module which is not comes with the ProE standard package. Surface Free Form tool is refer to the tool under the Insert > Advanced menu.)
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TUTORIAL: Surface Modeling in Pro/E Wildfire – Surface Free Form (Bottle Tutorial 2)

TUTORIAL: Surface Modeling in Pro/ENGINEER Wildfire – Surface Free Form (Bottle Tutorial Part2)

Versions: Pro/E Wildfire, Wildfire2.0, Wildfire3.0

The 2nd tutorial of the Bottle’s Surface Modeling for Pro/ENGINEER Wildfire covers the Fill / Flat Surface tool (basic surface modeling tool) and Surface Free Form tool (Advanced Surface tool). In this tutorial, we are going to create the dome shape surface at the top part of the bottle.

You can use the model continue from the Bottle’s Surface Modeling tutorial (Part1) or download the file used in this tutorial – Part2 (bottle_02.prt).  Click here to download bottle_02.prt 
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TUTORIAL: Surface Modeling in Pro/ENGINEER Wildfire – Revolve (Bottle Tutorial 1)

TUTORIAL: Surface Modeling in Pro/ENGINEER Wildfire – Revolve (Bottle Tutorial 1)

Versions: Pro/E Wildfire, Wildfire2.0, Wildfire3.0

This tutorial is the 1st step of the Bottle’s Surface Modeling tutorial for Pro/ENGINEER Wildfire. The feature covered in this tutorial is Revolve, a basic surface modeling tool.

Revolve feature has been modernized since the first ProE Wildfire version. Revolve dashboard will appears when you activate the revolve command. Options on revolve dashboard include protrusion, surface, thin protrusion and cut (remove material). This tutorial, we are going to create a revolve surface.
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TUTORIAL: Creating a Bottle using Surface Modeling in Pro/ENGINEER Wildfire

TUTORIAL: Creating a Bottle using Surface Modeling in Pro/ENGINEER Wildfire

Versions: Pro/E Wildfire, Wildfire2.0, Wildfire3.0

This tutorial covers the use of surface modeling tools in Pro/ENGINEER Wildfire. Upon completion of this tutorial, a bottle model as shown in image below will be created. Features / tools involved are Revolve, Fill Surface, Surface Free Form, General Blend, Sweep Blend, Extend Surface, Merge Surface, Rounds and Thicken Surface. (Basic Surface Modeling to Advanced Surface Modeling)

surface modeling tools in Pro/ENGINEER Wildfire - Bottle tutorial
 
Below are the steps thru the process:

TUTORIAL: Surface Modeling in Pro/ENGINEER Wildfire – Revolve (Bottle Tutorial Part1)

TUTORIAL: Surface Modeling in Pro/ENGINEER Wildfire – Surface Free Form (Bottle Tutorial Part2)


TUTORIAL: Advanced Surface Modeling in Pro/ENGINEER Wildfire – General Blend (Bottle Tutorial Part3)

TUTORIAL: Advanced Surface Modeling in Pro/ENGINEER Wildfire – Sweep Blend (Bottle Tutorial Part4)

TUTORIAL: Surface Modeling in Pro/ENGINEER Wildfire – Extend Surface (Bottle Tutorial Part5)

TUTORIAL: Surface Modeling in Pro/ENGINEER Wildfire – Merge Surface (Bottle Tutorial Part6)

TUTORIAL: Surface Modeling in Pro/ENGINEER Wildfire – Rounds (Bottle Tutorial Part7)

TUTORIAL: Surface Modeling in Pro/ENGINEER Wildfire – Thicken Surface (Bottle Tutorial Part8)

 
TIPS: Apply Shrinkage by Dimension in Pro/MOLD, Pro/ENGINEER
TIPS: Apply Shrinkage by Dimension in Pro/MOLD, Pro/ENGINEER

Version: ProE Wildfire, Wildfire2.0, Wildfire3.0

Besides Shrinkage by Scale, You can apply a shrinkage using Shrinkage by Dimension in Pro/ENGINEER. To activate the Shrinkage by Dimension command, you can click Shrinkage > By Dimension in the Pro/MOLD menu manager or simply click the Shrinkage by Dimension icon ProE Pro/MOLD Shrinkage by Dimension icon (hide behind the Shrinkage by Scale icon by default).

 ProE Pro/MOLD Shrinkage by dimension dialog box

This article basically explains the options in the Shrinkage by Dimension dialog box so that you are able to apply shrinkage more accurate.


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TIPS: Apply Shrinkage by Scaling in Pro/MOLD, Pro/ENGINEER

TIPS: Apply Shrinkage by Scaling in Pro/MOLD, Pro/ENGINEER

Version: ProE Wildfire, Wildfire2.0, Wildfire3.0

ProE Pro/MOLD Shrinkage dialog box

There are many options available in the Shrinkage by Scale dialog box. Among them, the most commonly used is the formula 1+S with Isotropic options. This article basically explains all the options in detail so that you are able to apply shrinkage in different conditions.

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